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Welcome!
This is Heather! I hold a Bachelor’s degree in Game Design from ArtCenter College of Design and am currently pursuing a Master’s in Design and Technology at Parsons School of Design.
I am proficient in using Unity and C# for game development and adept in fine-tuning artwork with tools like Photoshop and Procreate. Additionally, Twine is my tool of choice for creating immersive text-adventure games.

Projects Overview
Tools
Unity Engine, Figma, Procreate, Photoshop, InDesign
Skills
Character Design,
UI Design,
World-building,
Level Design,
System Design,
Game Operation
Strength
Problem solving,
Teamwork,
Adaptability,
Passion for Gaming,
Attention to Detail
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